Forgacs - Burn

St Petersburg 1909

Four Knights' Game

1.e4 e5 2.Nf3 Nc6 3.Nc3 Nf6 4.Bb5 Bb4 5.O-O O-O 6.d3 d6 7.Bxc6 bxc6 8.Ne2 Re8

White: Forgacs Black: Burn

( The strength of the Bishop would become more effective if Black had played here 8...Nh5 9.c3 Bc5 10.d4 exd4 11.cxd4 Bb6 Black threatens already ...f7-f5-f4. ) 9.c3 Bc5 10.Ng3 d5 11.Bg5 ( The following might be considered: 11.exd5 cxd5 12.Nxe5 Rxe5 13.d4 Bxd4 14.cxd4 Re8 15.Bg5 h6 16.Bxf6 Qxf6 17.Qd2) 11...h6 12.Bxf6 Qxf6 13.Nxe5 Qxe5 14.d4 Qe7 15.dxc5 dxe4 16.Qa4 Qxc5 ( After 16...Qe6 17.Rfe1 f5 18.f3 e3 19.f4 Black would be in danger. ) 17.Nxe4 Qb5 18.Qxb5 cxb5 19.Rfe1 Be6 20.f3 ( Now 20.a4 should have been played forthwith, threatening 21.a5 then 22.Nc5 and b2-b4. ) 20...a5 21.Kf2

White: Forgacs Black: Burn

( Now 21.a4 would be no longer so strong, as it would be met satisfactorily by 21...Reb8 The exchange of the pawn would then bring about an even position. ) 21...a4 22.Nc5 Rad8 23.Nxe6 Rxe6 24.Rxe6 fxe6 25.Re1 Kf7 26.Ke3

1/2 - 1/2

2h. 09 - 1h. 19

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